According to a new Sensor Tower Game Intelligence data, the mobile gaming market dropped to $11.4 billion in the first half of 2022. Arcade and Tabletop games were the only categories to see revenue increase.
Racing games saw the biggest drop with a 28.8 per cent decline in revenue year-over-year, and geolocation augmented reality games dropped 26 per cent in the same period.
In addition to the drop in revenue, mobile game downloads also fell 2.5 percent year-over-year to 2.4 billion.
Revenue for just the second quarter of 2022 decreased by 11.4 per cent to $5.6 billion, although downloads remained relatively flat at 1.2 billion.
The report attributes the overall drop in the mobile gaming market to a variety of headwinds and challenges, including inflation, the end of Covid-19 lockdowns, and privacy changes like the deprecation of the IDFA tag.
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